using Common;
using Framework;
using System;

public class WarGameController : Controller<WarGameView>
{
    protected override void Init()
    {
        AddModuleListener<string>(GlobalEvent.ModuleEvent, OnModuleEvent);
    }

    private void OnModuleEvent(string obj)
    {
        
    }

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
